Hi guys. I'd like to ask for some help testing 6.60b before I release it. Normally we'd beta test it all ourselves, but I'd like to get some more testing since its a quick bug fix patch that I don't want to take long to release. Attached is a zip with the current log (might not be final, just a collection of the current fixes). This quick patch is limited to important fixes that can't wait. If I forgot a bug or something, please email me.
When you test the map, email me the results of your tests even if not bug. If there is a bug, include a replay with it. Thanks
Dota-Allstars 6.60b Download Link
Dota-Allstars 6.60b via PlayDota
Dota-Allstars 6.60b via Warcraft Map
6.60b Changelog:
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* Some minor performance optimizations
* Fixed a fatal error possible when 2 users with blademail active fight each other
* Fixed some typos
* Fixed a minor visual cooldown glitch with the MKB toggle
* Fixed camera from moving when you pick a hero in RD
* Fixed pink player from not being able to pick the furthest hero in -CD
* Fixed the small basic regeneration from barracks being gone
* Fixed a group memory bug
* Fixed a bug that sometimes caused Echo Stomp to not get dispelled upon damage
* Fixed some issues with Treant Protector's Eyes In The Forest
* Fixed a multiple quelling abuse
* Added a note in the tooltip about Kunkka not being able to use Quelling Blade
* Fixed some bugs with RS and other modes like RD
* Fixed Force Staff so it doesn't push you into an impassable terrain
* Temporarily disabled -terrain snow. It was causing annoying visual side effects for all terrain modes when exploring terrain that had previously destroyed trees. I'll restore this functionality as soon as I can.
* Fixed a desync bug when using -tips while other map languages are in the game
This is just a quick bugfix patch. More changes will come in the next patch.

Razor releases a wave energetic plasma which grows in power as it extends outwards. Deals damage to units both on expansion and on contraction. The further the plasma is from razor the more energy it has.
Taps into the energy of a target hero, creating a charged link between Razor and his foe. As long as this link is maintained, Razor will continue to steal damage from the target and adds it to his own.
Passive. Increases the movement speed and reflects a static charge whenever targeted, dealing damage and purging the unit briefly.
The Lightning Revenant calls upon a powerful storm of crackling energy, which strikes weakened enemies with deadly bolts of lightning. The storm is charged with Razor's malevolent will, and will seek out only the most injured targets for its armor shattering blasts.

Use a hero that can switch their forms of attack(range/melee) like Syllabear/Troll/Terror Blade and you can have 2 quelling blades on your inventory. Quelling Blade gives +36% bonus damage to non-hero units for melee and 12% for ranged heroes. And you get both bonus 100%+36%+12% = 152% damage on creeps. How?